Monday, 1 August 2016

GI Joe Resurgence 3 - Behind the Scenes

Day 32: Wips and behind the scenes.

Cobra naval forces- Kraken by bucky, Sea Slug by OB

Oreobuilder's SK Omega Team so far

Some shots of the almost finished Centurion by OB. It was missing its GI Joe logos at this point.

Three Resurgence ''generations'' from Oreobuilder. From left to right: the Centurion from Resurgence 3, the Crusher from Resurgence 1 (2014) and the Cougar IFV from Resurgence 2 (2015).

A skin color test on Bone S.A.W. from R2:

An interesting picture here, the initial builds for Upshot, Neat Freak, Cobra Commander and more. All from R2.

Hey guys, what do you think of Eagle Eye v2?

All of Bucky's figures from R1, the day they got a dullcoat bath.

An action shot for the Operation Waterfront storyline that Raptor wrote for R2. Sam would take these shots and then paint them for the "storybook" presentation.

Broadside isn't all that thrilled with the SWARM tech Glitch glued to his face.

Random Wips from part 2. You can see Swift and Cobra Commander here. They didn't make the cut for 2, and were inserted into 3.

Here are a few of Dusty79's vehicle builds. Starting with a WIP of the Cobra Spaceship (it did not have a name at this point).

Secondly, the first draft of the GI Joe Thunderstriker

The Dreadnok Swamp Boat with a scrapped version of Pin-Up in the driver's seat

And lastly, the GI Joe Swampmasher with Pigsty.

The next two are early builds for the Cobra Sea Slug and Mastermind. Once we assemble our figures or vehicles, we send each other WIP pictures to receive critiques or advise or simply to show proof of concept. Feedback and communication is crucial to these large projects.

The next three pictures are of Cobra Mountain at various stages. Since it was originally planned for Resurgence 2 (in 2015) and then pushed to R3 this year, the Mountain went through several ideas and revisions before it even got started. In the last pic, one of Mindbender's experiments got out of control and actually wrecked the first mountain prototype.

Resurgence 3 was easily the most ambitious of the three installments. This is a shot taken when most of Oreobuilder's stuff was piling up.

Some fan requested pics:
First Aid (2014) with Patch (2016)

Hailstorm (2016) with Big Ben (inspired by the 1998 Arctic 2-pack)

Here are better views of the accessory packs that were only seen in the catalog.

Accessory Packs by Oreobuilder
“GI Joe is ready for any mission with these all new BATTLE GEAR ACCESSORY PACKS! Infiltrate COBRA MOUNTAIN with the gear included in STEALTH OPS. Rescue wounded team members with RESCUE OPS. Storm COBRA’s lunar base using gear from SPACE OPS. Battle the ENEMY on land, sea and air with the gear included in SEAL OPS. ”

Stealth Ops

Rescue Ops
Space Ops


... and the packaging and art that Sam created for them

Lastly, organization and planning are vital to keeping track of such a large scale project. To do this, we built and updated an ''Order of Battle''. It would be updated as often as it needed to be (on average about 2-3 times per week) and be accessible by all our members and contributors. It allows all of us to quickly see the status of any given custom.

A great big thanks to the people that over the last three years helped us come up with a cohesive storyline, and write filecards. Thomas Wheeler, Charles Cushman(Raptor at Joecustoms), Justin Bell from, Billy Carr, Sam Panico....
They added the flavor to the characters, and came up with personalities. Sometimes we gave them a direction, sometime only a name. Thanks for playing in the Toybox with us.

Charles Cushman really helped push the storyline aspect for the project in part 2, taking the SWARM concept and the g.i.t. metal story and fleshing all of that out, that was all him. We took the foundation he built, and with some input from Justin fleshed out part 3. Thank you guys for that, I think all of us have ideas in our head but you were able to articulate them into a story.

Joe Harris and Chad Ghost killed it on part 1 when I inquired about catalogs. Danofthedead asked to make them for part 2, and by part 3 was working right alongside the team as a full fledged teammate. I am NOT kidding when I tell you that I have people comment on those catalogs throughout the last couple of years whenever I am at a Con and talk to other Joe fans about the project. They are everybody's favorites, and still get "likes" on Facebook to this day when someone discovers them.

And, of course, thanks to all who took the time to look, comment and enjoy this project. We really are honored to be part of your daily July routine.

- The PHX gang


Sunday, 31 July 2016

GI Joe Resurgence 3 - Catalogs and Pocket Pack

GI Joe Resurgence 3: Catalogs by DanoftheDead


From the desk of bucky:
Back in 2014, Oreobuilder and I went into the first "Resurgence", starting off with the idea that back in 1996, the original ARAH line never stopped. We called it "Project 96"- a play off the "Project 95" figures that have been seen that never came to light. It was supposed to be sort of a "what if" deal.

As we progressed into the brainstorming, making a mock figure line as if 1996 happened didn't end up working out- mainly because at that time, the figure building was still tooled in the ARAH style, and we work in the post 25th style. It just wouldn't make much sense. Then came the rumors that Hasbro wouldn't be doing anything for the 50th line.

With that, G.I. Joe Resurgence was born.

As we draw it to a close, I thought what would be cool as a "bookend" of sorts for the whole thing? Could we dip into the Project 96 idea? Well... we could have, but the more I thought about it, why not ask a Master of ARAH customizing to make them? Someone who has a passion for that style of builds, as we have a passion for our style? I reached out to a well known ARAH customizer, asking if he'd like to help out. Pick out 3 random figures from the last three years and make ARAH versions of them. I didn't tell the rest of PHX as I wanted it to be a nice surprise.

Kind of Evil of me, right? 

From the Desk of ARAH Master, LIVEVIL
GI JOE: Resurgence Pocket Pack w/ Eagle Eye, Upshot and Sun Devil

From the desk of: LIVEVIL

When I committed to doing this project, I wanted to take as few liberties as possible and stay true to their original designs as much as I can while giving them a unique makeover in ARAH form.

Eagle Eye
Parts used:
Head- Desert Scorpion 91 w/ MTF tactical helmet
Torso- Barricade 92
Arms- Cobra Commander 01
Waist- Duke 00
Upper legs- Voltar 88
Lower legs- Hit & Run 88

Eagle Eye is probably my most favorite character of the GI Joe: Resurgence project so far and it was fun making him into ARAH form. When I was making Eagle Eye, I had to take special care with the modifications to his torso, as Barricade's torso is known to crack and break if too much pressure is applied. I cut the top half of a Marauder Task Force tactical helmet off and scratch-built the face shield with epoxy putty for his head.

Sun Devil
Parts used:
Head- Sgt. Savage Dynamite 95
Torso and Lower legs- Tunnel Rat 87
Arms- Stretcher 90
Waist- Bazooka 85
Upper legs- Big Ben 00

I pretty much had all the parts I wanted to build Sun Devil except that the head I originally wanted to use ultimately didn't work out in my formula when I put the parts together and getting the right head for him took me longer than I had expected. The Dynamite head from the 4" Sgt Savage line worked out so much better than I had expected and it's modifications ended up being rather minor than what I had originally planned.

Parts used:
Head- Bullet-Proof 92
Torso- Sci-Fi 91
Upper arms- Cobra Commander 01
Lower arms- Sure Fire 02
Waist- Stretcher 90
Legs- Dial-Tone 86

When I was deciding between which figures to do for this project, Upshot was a top choice. Upshot is a fun character and I really liked his specialty and design and knew he would easily translate well in ARAH form without too many complications.


Tomorrow is our last day, and we will have some behind the scenes pictures and WIPs going all the way back to Resurgence part 1!